Peggle

A Peggle clone built from scratch in Swift.

Developed as the individual problem sets in the module CS3217 (Software Engineering on Modern Application Platforms) from January - March 2020.

The code is currently kept private, please contact me if you want to see samples of my work!

Implemented Features:

  1. Level Designer
  2. Physics Engine (built from scratch)
  3. Game Loop
  4. Bells and Whistles, such as:
    1. Moving bucket at the bottom of the screen
    2. Powerups
    3. Preloaded Levels
    4. Scoring and music

Screenshots:

The level designer of the Peggle clone
The level designer of the Peggle clone
Gameplay of the Peggle clone
Gameplay of the Peggle clone
A preloaded level of the Peggle clone
A preloaded level of the Peggle clone

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